|
Play
To Win Tips and strategies to help make you a winning casino player Game
Rules Systems Gallery Order
Form Playing Online Best Casino Bonuses - NEW! Links
and Things Gambling News - NEW! Newsletter Please tell all
your friends about it. Below is a selection of the most
recommended
|
================================================
Thursday, June 16, 2005 Hello everyone, There have been numerous discussions in the forum about differential betting and I have pursued long research hours on the subject and I came up with a system, which brings the most profits in this field. I find this DB to be the strongest one of them all. Differential Betting (DB) consists of betting on both opposing sides of an even bet, with a difference of the bets. For instance, if the system requires the betting of say 6 units on Black and 4 units on Red, it is sufficient to bet the difference 6-4 = 2 units on the side, which requires the higher bet, on Black in our case. The result of betting 6 units on Black and 4 units on Red versus 2 units on Black only is identical. If Black should win, you profit 2 units. If Red shows up, you lose 2 units. A strong advantage in differential betting is that a zero in Roulette would make you lose only 2 units versus the otherwise 10 units (6+4), that you would bet without using DB. The DB RB System for Even Bets is applicable to all even bets in games such as Roulette (Red/Black, High/Low, Even/Odd), Craps (Pass Line/Don’t Pass Line), Baccarat (Player/Banker), Sic-Bo (Big/Small), which pay 1:1. RB (Red/Black in Roulette) was chosen for the name of the system, because this even bet is visually the most apparent one. One can walk in a casino between Roulette tables and one can very easily spot the Blacks and Reds that showed up on the scoreboards. The aim of DB RB System is to generate as many units as possible, as the number of Reds and the number of Blacks get as close to each other as possible. For example, on a very short run of 10 spins, if you get 5 Reds and 5 Blacks, the DB RB system will generate 10 units exactly. And those 10 units will be generated regardless of the order or the sequence of the Reds and Blacks that came up. RRRRRBBBBB, RBRBRBRBRB, RRRBBBRRBB, RRBBRRBBRB, RRBRRBBRBB, and all other combinations of 5 Reds and 5 Blacks will produce exactly 10 units, regardless of any type of streak, chop or pattern and regardless of the order in which the Reds and Blacks appear. On a longer run of say 300 spins, if you get 140 Reds, 150 Blacks and 10 zeros, for instance, you will know that the system will generate 280 (2 X 140) units, minus some losses on the difference of 150-140=10 bets and losses on the 10 zeros, if the Blacks and Reds alternate without too many streaks. So, you could expect a profit of about 200 units for those 300 spins. Most days in the Hamburg Casino consist of about 300 spins. You have the opportunity to verify the performance of this system prior to your purchasing it. You simply have to check the statistics at the end of the day about the number of Reds and Blacks. If the difference between their count is less than 30, you will know you will end up in profit. If not, a loss limit will cut the losses down to a minimum. As a matter of fact, the following are the results for the entire month of May 2005, played at Hamburg Casino, Table 1:
A total of 524 units were made. Money management: open ended winnings with a stop loss at <54 units. As you can see, some days generated more than 200 units up to 278 units, which compensate for 5 losing days. The system has various money management methods, which increase the above profits even more. A second money management method, for instance, is for the less aggressive and more conservative player. This time the DB-RB system is played until a win target of +14 units or a loss limit of -28 units is hit, whichever happens first. The chart below summarizes the results for this money management method applied to DB RB system for the same month of May 2005 at the Hamburg Casino, Table 1:
This gives us a total of 148 units. Note again that some days end up at less than 28 units. This is also because we were at less than -28 at the previous bet. An additional loss brought us to -36 or -38 and even -40 units. From the other end, some days end at +16 or +20, despite the fact that our win target is +14 units. This is also because we were probably at +12 units at the previous bet. Betting the amount that the system required and winning that bet, brought us to +16 or to +20. An even more conservative win/loss limits are +10 and <-20, which show a similar win/loss ratio as shown in the chart below:
This generates 96 units, as the win/loss targets are smaller, but so is the session bankroll requirement. If we reach -20 exactly, we place one more bet. If the drawdown goes below, then we stop for the session. One should require as much bankroll as to allow the system to fail 5 times consecutively if it should ever happen. According to the first money management method, one should have 5 X 75 units or a 375 unit bankroll. According to the second money management method, one should have 5 X 40 or a 200 unit bankroll. The alternate second money management method will need only 5 X 30 or a 150 unit bankroll. And the low budget optimized one will need only 100 unit bankroll. 25 out of 31 sessions are won with the second money management method with either win/loss targets. This is winning 25/31 or a bit more than 80% of all sessions. One could play multiple sessions a day using the second MM. Since either target is reached within approximately one hour, one could play about 5 sessions a day. Playing 20 days a month, this makes about 100 sessions per month. 80% or 80 sessions are won at +14 units and 20% or 20 sessions are lost at -28 units. This makes (80 X 14) – (20 X 28) or 1120 – 560 = 560 units, very comparable to the 524 units made using the first money management system. This also means that the win/loss ratio is valid over a longer run. Playing with $10 units, this means a monthly side income of $5,600. Playing with $50 units, this goes up to $28,000. And this is with no steep progressions. The highest bet you could ever place will never exceed 24 units, playing almost every decision with almost no tracking at all, which makes it ideal for on-line play, as well. This is probably the only system, which is totally independent of streaks, chops and patterns. This is a system, which brings you high profits with a very consistent win/loss ratio. Its price is $350 only and you'll make that just in a few days with the way the system performs. It has 119 pages illustrating every bet of the entire month of May 2005 additional to the system description. Multiple money management methods will enhance your play and will maximize your profits and most importantly will ensure you will quit profitable. You will receive also an Excel simulator designed for double zero wheels to demonstrate you, that the system performs equally well, running it for hundreds and thousands of decisions or spins. Click here to order. $5 extra for a printout. Thank you, Wishing you all the
best,
If you missed any newsletter, click here for an archive.
|